Internet meme · Classic
Doom
Doom is a 1993 first-person shooter game by id Software, notable for early 3D graphics and its character Doomguy, with gameplay involving fighting undead and demons across Mars and hell.
- First seen
- Last seen
- Uses cited
- 4
- Revision
- 2
Where it started
Doom is a 1993 first-person shooter game developed and published by id Software for MS-DOS. It is the first installment in the Doom franchise. The player assumes the role of a space marine, later unofficially referred to as Doomguy, fighting through hordes of undead humans and invading demons. The game begins on the moons of Mars and finishes in hell, with the player traversing each level to find its exit or defeat its final boss. It is an early example of 3D graphics in video games, and has enemies and objects as 2D images, a technique sometimes referred to as 2.5D graphics. Doom was the third major independent release by id Software, after Commander Keen (1990–1991) and Wolfenstein 3D (1992). In May 1992, id started developing a darker game focused on fighting demons with technology, using a new 3D game engine from the lead programmer, John Carmack. The designer Tom Hall initially wrote a science fiction plot, but he and most of the story were removed from the project, with the final game featuring an action-heavy design by John Romero and Sandy Petersen. Id published Doom as a set of three episodes under the shareware model, marketing the full game by releasing the first episode free. A retail version with an additional episode was published in 1995 by GT Interactive as The Ultimate Doom. Doom was a critical and commercial success, earning a reputation as one of the best and most influential video games of all time. It sold an estimated 3.5 million copies by 1999, and up to 20 million people are estimated to have played it within two years of launch. It has been termed the "father" of first-person shooters and is regarded as one of the most important games in the genre. Doom was included in the first ten "game canon" video games selected for preservation by the Library of Congress in 2007, and its soundtrack was selected for preservation in the National Recording Registry in 2026. The game has been cited by video game historians as shifting the direction and public perception of the medium as a whole, as well as sparking the rise of online games and communities. It led to an array of imitators and clones, as well as a robust modding scene and the birth of speedrunning as a community. Its high level of graphic violence led to controversy from a range of groups. Doom has been ported to a variety of platforms both officially and unofficially and has been followed by several games in the series, including Doom II (1994), Doom 64 (1997), Doom 3 (2004), Doom (2016), Doom Eternal (2020), and Doom: The Dark Ages (2025), as well as the films Doom (2005) and Doom: Annihilation (2019).
The use timeline
A common joke question with any hardware that has a CPU, due to the vast amount of ports the game has received. Examples of unconventional hardware that Doom has been ported to include a Canon Proxima printer, the VIC-20, the Touch Bar on the 2016 MacBook Pro, a smart fridge, an ATM, a billboard truck, and within the game itself.
Wikidata Q189784: Doom — 1993 first-person shooter video game developed by id Software. First recorded: 1993-12-10T00:00:00Z.
Examples
CC BY 3.0 (https://creativecommons.org/licenses/by/3.0). Bethesda, Copyright Microsoft.
How was this page documented?
The entry summarizes cited origins, dated appearances, and community supplied examples. To request a correction or removal, use the report form below.